Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 23, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


'What's the most ridiculous game dev request you've ever received?'
'What's the most ridiculous game dev request you've ever received?' Exclusive
June 28, 2013 | By Kris Graft




It's easy to get stressed out when your boss or client makes certain...requests (demands?). The request might be for a time-intensive task at the very end of your Friday, or a really vague description of a color that is only visible in the mind of your boss.

But while these things are stressful or annoying at the time, looking back on some of the crazier requests can be both illuminating and hilarious.

This afternoon, we took to Twitter (@gamasutra) and asked people in the game industry, "What's the most ridiculous game dev request you've ever received?" (Hat tip to this Reddit thread, which inspired this article.)

We got responses from all kinds of game developers, from small independents to employees of big triple-A studios. We also got the inside track on a particularly amusing story that gives us an inside look at the initial pitching stages of CD Projekt Red's hit RPG The Witcher.

Note: I mentioned this on Twitter, but if you'd rather not be included in this story, just Tweet at me: @krisgraft



Related Jobs

Phosphor Games Studio
Phosphor Games Studio — Chciago, Illinois, United States
[07.23.17]

All Positions
Phosphor Games Studio
Phosphor Games Studio — Chciago, Illinois, United States
[07.23.17]

Programmer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[07.22.17]

Senior AI Engineer - Infinity Ward
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[07.21.17]

Sr. QA Engineer









Loading Comments

loader image