Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 26, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Harmonix alum Teasdale ventures into indie space

Harmonix alum Teasdale ventures into indie space

July 15, 2013 | By Kris Ligman

July 15, 2013 | By Kris Ligman
Comments
    2 comments
More: Indie, Production, Business/Marketing



Dan Teasdale has become the latest high-profile triple-A developer to strike out toward indie pastures.

Formerly series developer for Rock Band at Harmonix and The Gunstringer at Twisted Pixel, Teasdale has just founded independent studio No Goblin as CEO and creative director.

"We started No Goblin because we wanted to make mechanic driven games with original themes," Teasdale explains on the studio's website. "Settings [which] aren't tired fantasy goblin slaying or sci-fi laser technobabbling, there's no free to play trickery, and there's definitely no half-hour 'interactive cinematics.'"

The studio -- whose named members include Teasdale and a pseudonymous senior designer referred to as 'Panzer' -- is gearing up to release its first game "in the first half of 2014." No details are available, but No Goblin assures visitors that "there are no goblins or guns in it."


Related Jobs

Game Mechanic Studios
Game Mechanic Studios — North Hollywood, California, United States
[03.26.19]

Senior 3D Environment Artist
Skybox Labs
Skybox Labs — Vancouver, British Columbia, Canada
[03.25.19]

Software Engineer
Insomniac Games
Insomniac Games — Durham, North Carolina, United States
[03.25.19]

Sr. Environment Artist
Wargaming.net
Wargaming.net — Baltimore, Maryland, United States
[03.25.19]

Server Engineer









Loading Comments

loader image