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How to turn Super Mario into one evil free-to-play game
August 7, 2013 | By Kris Ligman

August 7, 2013 | By Kris Ligman
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    19 comments
More: Social/Online, Smartphone/Tablet, Design, Video



Casual Connect's Evil Game Design Challenge is about... well, designing a game to be as evil as possible. Manipulative, exploitative mechanics; brutal monetization; vapid appeals to a target demographic. You know the drill.

This year, contestant Greg "Designer X" Costikyan came out ahead with his rendition of a free-to-play version of Super Mario Bros. 3, with in-app purchases, play gates, and cost-cutting measures intended to "deeply horrify fans of the original game," in the designer's words.

You can check out the entire design presentation above. Personally, this editor wouldn't mind seeing a Super Maria Sisters, but the rest of it ("must uncheck tiny box or shared automatically"; "annoying confirm dialog for keyboard use when entering Flash full-screen") is properly terrifying.


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