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Developing for microconsoles? Get featured on Gamasutra
Developing for microconsoles? Get featured on Gamasutra
August 23, 2013 | By Christian Nutt




Gamasutra is putting together a fresh week of content on microconsole development. Ouya, GameStick, Mad Catz Mojo -- consoles like these have the potential to shake up the market and change the console ecosystem. Android controllers like Green Throttle or MOGA are the dark horses in the race. Are they worth supporting?

Have you made a game for the Ouya? Have you researched what it takes to put a game on microconsoles? Share your expertise and insight with the Gamasutra community by posting a blog.

We're looking for everything from postmortems of games to breakdowns of how they've sold so far, technical tricks for getting a game to run great on these devices, and details about what kinds of games microconsole players like best.

The best posts will be featured on Gamasutra's front page as part of its themed week of microconsole content, which begins on Monday, August 26.

If you're ready to go, familiarize yourself with our guidelines, then start a post. If you want to talk over your idea or have questions about how this all works, write an email to Gamasutra's blog director, Christian Nutt, or leave a comment on this post.


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