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Educational SimCity mod coming to schools next month
October 23, 2013 | By Mike Rose

GlassLab, the educational video game lab established by the Institute of Play, Electronic Arts and the Entertainment Software Association last year, is set to release an educational version of SimCity for schools next month.

SimCityEDU: Pollution Challenge! will be released in select U.S. schools on November 7, and will challenge grade 6-8 students to play the role of a mayor, and address environmental impacts.

Students will be asked to deal with these environmental issues, while also struggling with employment needs and citizen happiness in their cities.

The special version of the city-building game, based on the latest release from earlier this year, has been integrated into curriculum plans and comes equipped with teaching guidelines for classrooms.

SimCity creative director Stone Librande explained, "They are taking the software, and they are able to take the time and energy to focus it just for educational uses. They can go into our interfaces and change them around, and custom-tailor them to a certain age range of kid, for a certain classroom setting and lesson plan that they've devised."

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Harry Fields
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So, this is going to teach kids that if people are miserable and unhappy because they can't find employment, just plop a solar powered Nissan Lead charging station down and voila... instant happiness... even for those driving ICE cars?

Daniel Backteman
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Similarly cautious of this as Harry. This sounds great if they really go for education with a pinch of salt. Though, if they use this as a promotional tool...Then I just hope that people in the relevant areas has the scruples to say no.

Don Hopkins
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Several years ago, we made SimCity Classic open source, and adapted it for educational use to the OLPC (One Laptop Per Child):


Source code:

HAR 2009 Lightning Talk Transcript: Constructionist Educational Open Source SimCity, by Don Hopkins.

More info:

Michael Gaylord
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And again another so called educational developer putting out half contrived slop. Where exactly is the education in this game? Will the students have to figure out how to calculate city budgets on their own, or will the game do it for them like it does now? The way they don't actually say anything about the supposed education part of the game, leads me to believe that they just changed the interface and added silly voices, and environmental themed missions to accomplish.
Just like the 99.0% of educational software it is an epic fail to actually provide any educational purposes. I am a parent and am constantly looking for a good piece of educational software for my son and, this like the 100s of others I have tried fail to provide any educational substance.