Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 4, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 SimCity  modding is go - provided you follow the rules
SimCity modding is go - provided you follow the rules
January 13, 2014 | By Mike Rose

January 13, 2014 | By Mike Rose
Comments
    Post A Comment
More: Console/PC, Business/Marketing



Newsbrief: Months after SimCity developer Maxis said that it was considering user-generated content tools for the city-building game, the company has now laid out the ground rules for the game's modding functionality.

Maxis says that mods can now be freely discussed and promoted, as long as they follow a set of rules set out on the official SimCity website.

Notably, the company says that users cannot sell SimCity mods, but that parent company Electronic Arts may use and distribute your modding work as it sees fit, "without obligation to pay you anything, obtain your approval, or give you credit."

More information can be found in the blog post.


Related Jobs

2K
2K — Novato, California, United States
[07.03.15]

Senior Rendering Engineer: Core Technology Group
Limbic
Limbic — San Francisco, California, United States
[07.03.15]

Senior Software Engineer (Client, Front-end Gameplay Programmer)
Outpost Games, Inc.
Outpost Games, Inc. — Redwood City, California, United States
[07.03.15]

Senior Animator
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States
[07.03.15]

Network / Web Programmer









Loading Comments

loader image