Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 30, 2015
arrowPress Releases
July 30, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 SimCity  modding is go - provided you follow the rules
SimCity modding is go - provided you follow the rules
January 13, 2014 | By Mike Rose

January 13, 2014 | By Mike Rose
Comments
    Post A Comment
More: Console/PC, Business/Marketing



Newsbrief: Months after SimCity developer Maxis said that it was considering user-generated content tools for the city-building game, the company has now laid out the ground rules for the game's modding functionality.

Maxis says that mods can now be freely discussed and promoted, as long as they follow a set of rules set out on the official SimCity website.

Notably, the company says that users cannot sell SimCity mods, but that parent company Electronic Arts may use and distribute your modding work as it sees fit, "without obligation to pay you anything, obtain your approval, or give you credit."

More information can be found in the blog post.


Related Jobs

WB Games
WB Games — San Francisco, California, United States
[07.30.15]

Senior Software Engineer
WB Games
WB Games — San Francisco, California, United States
[07.30.15]

Sr. UX/UI Designer
Zindagi Games
Zindagi Games — Camarillo, California, United States
[07.30.15]

Technical Artist
Telltale Games
Telltale Games — San Rafael, California, United States
[07.30.15]

Technical Artist (Rigging)









Loading Comments

loader image