Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 29, 2015
arrowPress Releases
August 29, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video Michael Brough dissects roguelike design at PRACTICE 2013
January 14, 2014 | By Alex Wawro




If you'd like to watch Michael Brough speak frankly about the intricacies and potential value of roguelike game design while wearing an 868-HACK smiley-face t-shirt, NYU has a video for you.

The creator of IGF award-nominated CORRYPT and 868-HACK (among other things) was one of many notable lecturers at New York University's PRACTICE 2013 conference.

The conference, which has been held every November since its debut in 2011, brings together recognized and rising talent in the industry to share knowledge about how to best tackle the day-to-day challenges of game design.

You can watch more recorded lectures, roundtable discussions and other presentations featuring folks like Warren Spector and Soren Johnson on the NYU Game Center's Vimeo channel.


Related Jobs

STEAM Engine
STEAM Engine — Austin, Texas, United States
[08.28.15]

Level Designer
Insomniac Games
Insomniac Games — Burbank, California, United States
[08.27.15]

Senior UX Designer
Zindagi Games
Zindagi Games — Camarillo, California, United States
[08.27.15]

Technical Artist
Arconyx Games
Arconyx Games — Sherman Oaks, California, United States
[08.27.15]

C# Programmer (Unity)









Loading Comments

loader image