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 The Last of Us  and  GTA V  lead D.I.C.E. awards nominations
The Last of Us and GTA V lead D.I.C.E. awards nominations
January 16, 2014 | By Christian Nutt

January 16, 2014 | By Christian Nutt
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More: Console/PC, Indie, Business/Marketing



Today, the Academy of Interactive Arts & Sciences announced the full list of nominees for its annual awards, which are held during the D.I.C.E. conference, every February in Las Vegas.

The awards are chosen by the A.I.A.S.' 22,000+ members across development and publishing, which includes the members of the IGDA.

This year sees Naughty Dog and Sony's The Last of Us a favorite, as the game is nominated in 13 categories across the awards. Grand Theft Auto V nabbed seven nominations while BioShock Infinite took six, with Tearaway and Assassin's Creed IV each getting five.

This year's awards slate sees greater recognition of independently developed games, with The Novelist, Gone Home, The Stanley Parable, Divekick, Ridiculous Fishing, Candy Box, and Papers, Please all up for category awards.

Here are some of the major category nominees; the A.I.A.S. has published a PDF with the full slate.

Game of the Year

Assassin's Creed: IV Black Flag
Bioshock Infinite
Grand Theft Auto V
The Last of Us
The Legend of Zelda: A Link Between Worlds


Outstanding Achievement in Game Direction

Brothers: A Tale of Two Sons
Grand Theft Auto V
Papers, Please
Tearaway
The Last of Us


Outstanding Innovation in Gaming

Grand Theft Auto V
Papers, Please
Tearaway
The Last of Us
The Stanley Parable


Adventure Game of the Year

Assassin's Creed: IV Black Flag
Tearaway
Developer: Media Molecule
The Last of Us
The Legend of Zelda: A Link Between Worlds
Tomb Raider


Action Game of the Year

Battlefield 4
Bioshock Infinite
Dead Rising 3
DmC: Devil May Cry
RESOGUN


Downloadable Game of the Year

Brothers: A Tale of Two Sons
Far Cry 3: Blood Dragon
Gone Home
Papers, Please
The Stanley Parable


Online Game of the Year

Battlefield 4
Borderlands 2
Diablo III
The Last of Us
World of Tanks


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Comments


Ozzie Smith
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I remember a time when "adventure game" meant point-and-click games for PC. It seems so arbitrary to split up games between action and adventure when the games in each category are so similar. This isn't just DICE though, I haven't really seen any game of the year awards split games up into genres that have made any sense at all in a long time.


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