"The challenge for many people is seeing women as any characters, and not as women characters, as if it was a subcategory to itself."
In this free GDC Vault
video from the first GDC Next, Ubisoft Quebec director of narrative design Jill Murray (Assassin's Creed III Liberation
and AC IV: Black Flag
) walks the audience through several examples in history of the breadth and depth of women characters ripe for research, in the talk "Binders Full of Women: Diversifying Feminine Archetypes in Games."
This talk is a follow-up to one Murray gave at GDC 2013, entitled "Diverse Game Characters: Write Them Now!"
and is also free to watch.
About the GDC Vault
In addition to this presentation, the GDC Vault
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