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Capcom details its business plans for the next five years
Capcom details its business plans for the next five years
January 23, 2014 | By Mike Rose

January 23, 2014 | By Mike Rose
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Newsbrief: As part of a comprehensive review of its video game development plans, Capcom says that it will aim to hire at least 100 software developers each year for the foreseeable future.

While the company has seen great success with Monster Hunter 4, its game business has been flat for some time -- in particular, Capcom's mobile games aren't doing as well as expected.

As a result, Capcom management released a pair of open letters today that spell out a new five-year plan for the company, including taking on hundreds of developers over the next several years.

Here's CEO Kenzo Tsujimoto's letter in full, and you can find COO Haruhiro Tsujimoto's letter here.


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Comments


Bob Fox
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I have serious doubts about capcoms ability to deliver.

Jeferson Soler
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@ Bob Fox - I'm personally more concerned about the Capcom higher-ups still believing that they should continue doing new games for mobile phones, even after seeing that the results are not good in comparison to the successes of Monster Hunter 4 and of their pachislo machines (in case of MH4, that game proves that 3rd-party games can sell on a Nintendo system). If Capcom is to continue with doing stuff for mobile phones, wouldn't it be more cost-effective to test the waters with classic games as the classic games are more accessible and less expensive to port than something like one of the Street Fighter 4 games? It's not too late for Capcom to turn things around and for the better, but the company needs to improve on its game development strategies. Some do stick, but not all strategies stick!

Theresa Catalano
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I hope that Capcom can somehow find it's magic again. It used to be such a great developer. Dragon's Dogma was a great game... what they need to do is just stop out-sourcing important franchises like DMC.

Eric McConnell
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Capcom's fighting game plan:

- Scam the FGC to buy SF vs ??? using same models/animations/sounds as SF4
- Lock half the characters as on disc DLC
- Get mad when nobody buys game
- Recoup loses by release Ultra Street Fighter 4: Tournament Fighter 2014 for $40
- Tease that if games sell well enough, they'll make Darkstalkers/SF3/SFA/CVS3/SF5

E Zachary Knight
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I looked for a real Breath of Fire sequel in their five year plan and didn't find it. So much for that.

Benjamin Quintero
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"100 new mobile developers each year. If we can't win with quality we will win by attrition and push the competition off the App store list with sheer numbers of submission." - Faux Kenzo

Capcom has always struck me as a visually driven company. Their games are always visually striking but lack something of a soul at the deepest levels of the game. Still I do enjoy them to a certain degree, even if they feel a little jagged at the edges.

Theresa Catalano
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It's not just visuals... Capcom games have always had a tradition of very polished, deep, well designed gameplay. Dragon's Dogma carries on that tradition too, despite the visuals being unCapcom-like and ugly. Capcom games had amazing music in the NES and SNES days. Unfortunately they seem to have lost their way recently, and have become a lot more corporate. But they did make Dragon's Dogma which was an excellent game so all is not hopeless.

Carl Chavez
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I think Capcom needs to go mobile if they want to survive.

Oh, wait.


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