Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 27, 2015
arrowPress Releases
May 27, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Oculus snags Valve's lead VR engineer for new R&D team
Oculus snags Valve's lead VR engineer for new R&D team
March 11, 2014 | By Alex Wawro




Newsbrief: Oculus VR announced today that it has hired Atman Binstock, a game industry veteran who most recently served as a lead engineer on Valve's VR team, to serve as its new chief architect.

Atman worked on a number of VR projects while at Valve, including solving the problem of "simulator sickness" brought on by VR headsets, assisting developers like Jonathan Blow in adapting their games to accept virtual reality input, and creating the 'VR Room' demo that was showcased during the inaugural Steam Dev Days event in January.

Atman will be leading Oculus' new Seattle-based R&D team, which the company is in the process of building out.


Related Jobs

Tangentlemen
Tangentlemen — Los Angeles, California, United States
[05.26.15]

Senior Engineer (Gameplay)
The Workshop
The Workshop — Marina Del Rey (Los Angeles), California, United States
[05.26.15]

Software Engineer
WEVR
WEVR — Venice, California, United States
[05.26.15]

QA Engineer
WEVR
WEVR — Venice, California, United States
[05.26.15]

Freelance Gameplay Engineer / OpenGL Generalist









Loading Comments

loader image