Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2014
arrowPress Releases
September 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Just how big was  Flappy Bird 's influence on the App Store?
Just how big was Flappy Bird's influence on the App Store?
March 26, 2014 | By Mike Rose

March 26, 2014 | By Mike Rose
Comments
    5 comments
More: Smartphone/Tablet, Business/Marketing



Despite the fact that Flappy Bird was only available to download for nine days during February, developer Gears Studios was still the top company on iOS and Google Play for the entire month.

According to a new report from App Annie, even once the game was pulled by developer Dong Nguyen, it still continued to heavily influence the mobile charts. The iOS top 10 free downloads chart for February saw Flappy Bird taking the top spot, along with four other clones of the game in the top 10.

In fact it's estimated that, following the removal of Flappy Bird from the App Store, a Flappy Bird clone was uploaded to the App Store every 24 minutes at its peak.

Splashy Fish from redBit was the most successful clone, ending up as the second most downloaded game in February, just behind Flappy Bird. redBit says the game was played 250 million times a day on average during February.

The Google Play store wasn't hit so hard by the success of Flappy Bird -- only one Flappy Bird clone appears in the top 10 most downloaded Android games for February.

In the wake of Flappy Bird's disappearance, Nguyen's other games continued to see significant downloads -- Super Ball Juggling in particular performed well on iOS. And even though Flappy Bird was his only game available for Android, Nguyen's studio was still the fifth top publisher on Google Play in February.


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Producer - Infinity Ward
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Lead Tools Engineer - Infinity Ward
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior Tools Engineer - Infinity Ward










Comments


Aaron Oostdijk
profile image
My favorite, if such a term can actually be applicable, is still happy poo flap. I mean, this is pretty much a horror show carnival of clones we're talking about, and in terms of sheer hilarity that one takes the cake for me.

Jason French
profile image
>>>"horror show carnival of clones"

Yes

Sunny Chow
profile image
I think some people should make a documentary for it

Jake Alberts
profile image
I loved flappy, but wouldn't it be nice if the flappy developer come up with some other cool features in the game? Some decent changes would be great!

Aleksey Kalinin
profile image
Tiny Nemo similar game, but harder. Because the two zones, the water and air with different physics.


none
 
Comment: