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Gearbox explains why  Borderlands: The Pre-Sequel  isn't next-gen
Gearbox explains why Borderlands: The Pre-Sequel isn't next-gen
April 9, 2014 | By Mike Rose

April 9, 2014 | By Mike Rose

"Currently there is - between PS3 and Xbox 360 - over 150m installed units worldwide - probably 170m is more realistic. There are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2."
- Gearbox's Randy Pitchford explains why the newly unveiled Borderlands: The Pre-Sequel isn't coming to next-gen consoles any time soon.

Gearbox today revealed the next Borderlands multiplayer shooter, which takes place between the stories of the first two titles. Borderlands: The Pre-Sequel is being developed by 2K Australia, the studio best known for its helping hand in the BioShock franchise, with co-production from Gearbox.

Talking to Eurogamer, Pitchford said that this new Borderlands game is coming to PC and current generation consoles, but that it will be a while before it sees a next-gen release.

"If you try to imagine the set of Borderlands players who have already upgraded, that's not 100 percent," he explained. "But if you try to imagine the set of Xbox One or PS4 owners who do not have an Xbox 360 or a PS3, the difference there is so close to nil you can't make a business rationalization around that."

Essentially, the demand from for Borderlands is from Xbox 360, PS3 and PC players, and Gearbox isn't willing to risk going next-gen yet while it doesn't know whether there's actually any demand there.

"That demand lives on the Xbox 360, PS3 and PC," he added. "We don't know to what extent it'll live on the next-gen. I imagine over time - maybe by the time we get to the third or fourth Christmas - there will be enough of an install base."

Borderlands: The Pre-Sequel is due for release on PC, Xbox 360 and PS3 in fall 2014.

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Aaron Oostdijk
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I've heard similar sentiments from publishers I've talked to. We were all excited about the newly opened next-gen digital market, and they were really kind of pessimistic about it.

John McMahon
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Yeah, so then why has Rocksteady made the next Arkham game next-gen only? My guess Warner Bros wanted it that way and/or they made an exclusive deal with one or both consoles to release on next-gen and then just opted to not do current-gen

Brad Borne
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Just going on a hunch here, but the demographic who have a PS3/360 but haven't invested in a PS4/Xbone aren't the most likely to readily lap up a game at full price at launch.

Much more problematic when you consider the new consoles aren't backwards compatible.

At least put the thing on the Wii U if you're targeting a lower level of fidelity. A menu heavy game like Borderlands would be second nature on the GamePad, at the very least, GamePad + TV single system co-op would be fantastic.