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Nate Wells has left Naughty Dog for  Unfinished Swan  studio
Nate Wells has left Naughty Dog for Unfinished Swan studio
April 21, 2014 | By Alex Wawro

April 21, 2014 | By Alex Wawro
More: Console/PC, Art

Nate Wells has left Naughty Dog, where he most recently served as lead artist on The Last Of Us, to serve as art director at Giant Sparrow in Santa Monica, CA.

Wells confirmed the news with an update to his personal Twitter account over the weekend, though his LinkedIn profile has included the tagline "Currently between careers" for some time.

Wells worked at Naughty Dog for nearly two years, joining up in 2012 to help ship The Last Of Us. Prior to that he worked at Irrational Games for twelve years, most recently as art director on Bioshock Infinite.

Now he's at Giant Sparrow, which released The Unfinished Swan on PSN in October 2012 and is currently working on an as-yet unannounced title that is likely the second of the three games they have contractually agreed to produce for Sony.

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Benjy Davo
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Wow that didn't take very long some serious mixing up going on at Naughty Dog what with Amy Hennig and Justin Richmond leaving recently. Not to mention Richard Lemerchand left a few years ago. Still they hired Corrine Yu and a few other decent hires so it cannot be all bad.

Jarod Smiley
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IGN has a nice inside look at Naughty Dog in a huge 5 part piece, I suggest checking it out. I think there's simply a lot of talented people there already, and gaming vets (From what I hear) like to move around.

I'm sure inside ND is just fine, they just shipped one of the most successful games of last gen.

George Menhal III
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To his credit, Nate Wells seems to know a great game when he sees one. Or at least that's the impression I get from watching his career unfold. I liked Unfinished Swan, but with Wells now on board I guess I'm really starting to look forward to Giant Sparrow's next game.