Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Developers react: No more Kinect

Developers react: No more Kinect

May 13, 2014 | By Christian Nutt

May 13, 2014 | By Christian Nutt
Comments
    37 comments
More: Console/PC



This morning, Microsoft announced that the Xbox One would begin to be sold without a Kinect bundled with the system next month -- and that move is allowing it to shave $100 off of the console's price, bringing it to parity with the PlayStation 4, which has been resoundingly beating it in the market thus far.

The decision has been roundly praised thanks to the business sense it exhibits -- but that's far from the only perspective on the situation.

Some developers are unhappy about this change because of the lost work, or the system's shrinking possibility space for design. Others see it as a betrayal of the core principle of the system as outlined by Microsoft at the outset. Others? They are simply glad to see a more competitive Microsoft in the next-gen console marketplace.

Below, Gamasutra gathers up reactions from a host of developers who took to Twitter to express their reactions to the change.



Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[07.19.18]

Associate Producer
Sony PlayStation
Sony PlayStation — San Mateo, California, United States
[07.19.18]

Head of Global Account Management
Baidu USA
Baidu USA — Sunnyvale , California, United States
[07.19.18]

3D Tools Software Engineer
Funcom
Funcom — Oslo, Norway
[07.19.18]

Marketing Manager - Oslo, Norway









Loading Comments

loader image