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Ubisoft, Microsoft partner to launch Assassin's Creed HTML5 demo
May 19, 2014 | By Mike Rose

May 19, 2014 | By Mike Rose
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Ubisoft today released a web browser demo of Assassin's Creed, put together using Babylon.js, an open-source 3D engine for building games with HTML5 and WebGL.

The Assassin's Creed Pirates demo is being used by Microsoft to show that the Babylon.JS project has legs. The framework was built by a team of four at Microsoft, with David Catuhe at the lead.

This is the first web game developed using the Babylon.JS open source framework, announced back in June last year. Microsoft notes that while most web games require a fixed screen resolution, this new solution allows Assassin's Creed Pirates to be played on any resolution or device.

You can try out the demo at the official website.


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Comments


Wayne Marsh
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"this new solution allows Assassin's Creed Pirates to be played on any resolution or device" - then why does it contain code to display the string "Browser not supported" in a popup?

Note: I'm running the latest build of Chromium.

Alastair Pitts
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I would expect that if the brower doesn't support WebGL or the requesite HTML5 capabilities, then you would see that issue.

I ran in Firefox 29 (Stable) with no issues.

Wes Jurica
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I'm not sure this demo is effective. Steer a boat through checkpoints like PS1 era shovelware. Is that supposed to be fun? I'm not sure what else the full game will offer, but based on this demo, I'm not interested in the least.

Jed Hubic
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It's effective in that it's a tech demo, and shows what Babylon.js is capable of. Pretty impressive that all this shiz can go down in a browser now if you ask me.

Florian Garcia
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WHAT? You're not interested in Assassin's Creed??!! Look again, it's written Assassin's creeeeed! Who cares if it has assassins or creeds in it? ;)

Joke apart, nice techy tech stuff :)


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