Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 7, 2015
arrowPress Releases
July 7, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


With hours to spare, Harmonix's  Amplitude  Kickstarter pulls through
With hours to spare, Harmonix's Amplitude Kickstarter pulls through
May 23, 2014 | By Mike Rose

May 23, 2014 | By Mike Rose
Comments
    Post A Comment
More: Console/PC, Business/Marketing



Against all odds, Harmonix has pulled it off. While success for the studio's Amplitude Kickstarter wasn't looking likely, the crowdfunding campaign broke through its goal last night, with hours to spare.

Harmonix launched the Kickstarter for a rebooted Amplitude earlier this month, stating that if the Kickstarter didn't work, the game simply couldn't be made through any other means.

And while it was looking grim up until a few days ago, the Kickstarter received a sudden burst of energy this week thanks to various high-profile articles and appeals.

"We honestly canít believe it," said Harmonix's John Drake. "We get to make another Amplitude and play it with you guys. Itís incredible."


Related Jobs

Boss Fight Entertainment, Inc.
Boss Fight Entertainment, Inc. — McKinney, Texas, United States
[07.06.15]

Art Director
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[07.06.15]

Senior Missions Designer
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[07.06.15]

Senior Social Designer
NetherRealm Studios
NetherRealm Studios — Chicago, Illinois, United States
[07.06.15]

Unreal Engine Technical Artist









Loading Comments

loader image