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Get a job: Vicarious Visions is hiring a software engineer
Get a job: Vicarious Visions is hiring a software engineer
May 28, 2014 | By Staff

May 28, 2014 | By Staff
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The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Software Engineer, Vicarious Visions

Location: Albany, NY

Vicarious Visions has gained critical acclaim with hit games such as Skylanders Swap Force, Skylanders Spyro’s Adventure, Guitar Hero, and Marvel Ultimate Alliance 2. Our games repeatedly push technical boundaries to deliver addictive, immersive gameplay and art that brings favorite characters and worlds to life. We are also home to the pioneering Alchemy middleware technology and tools that are used to power hit titles across Activision.

A Software Engineer has a strong foundation in OO software development for console and/or mobile platforms and the ability to provide leadership in at least one area such as gameplay, online multi-player, performance and optimization, graphics or AI. They contribute to complex design and development efforts, may be a lead or sub-lead of a team, and are expected to work in conjunction with senior staff but otherwise be largely self-directed.

Experience as a game developer is preferred but qualified candidates with proven aptitude, a passion for video games and a strong desire to learn video game development will also be considered.

Your responsibilities will include:

Implement, debug and optimize systems in C++ and other languages.
Design complex software systems through collaboration with other software engineers, game designers, visual artists and audio engineers.
Lead and participate in design and code reviews.
Assist and mentor junior engineers and coops.
Promote group standards and best practices.
Investigate and adopt new game technologies, practices, tools and systems.

The skills & experience we’re looking for:

Bachelor's degree in Computer Science or relevant discipline.
At least 3-5 years’ experience in the game industry or other relevant experience.
Strong OO design and development in C++.
Experience with current and next gen platforms: Xbox, PS, Wii U, iOS, Android.
Ability to collaborate and communicate with other engineers to obtain optimal results.
A passion for developing high quality games.

Applicants must complete a short technical test and a technical interview.

Interested? Get started here. Are you a recruiter looking for talent? Post jobs here.

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