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The Vita is now an 'extender' as Sony focuses on its network
The Vita is now an 'extender' as Sony focuses on its network
June 10, 2014 | By Alex Wawro

"[We have] an opportunity to lower the barrier to entry by delivering games digitally, and to showcase new IP and new franchises from brand-new developers."
- Sony executive Andrew House seeks the silver lining in the fact that AAA development is shrinking and consolidating, looking to indie development and the PlayStation Network to buoy company fortunes.

Sony Computer Entertainment president and group CEO Andrew House was onstage at Sony's E3 press conference in Los Angeles this week to sell viewers on the future of PlayStation, but prior to that he spoke at length about Sony's current state of affairs in an interview with Edge Online.

Notably, the company is shifting gears in how it sells the PlayStation Vita, looking upon it less as a standalone game console and more as an accessory that extends the PlayStation Network.

"Weve taken a more holistic view with our platforms. With Remote Play, Vita has now essentially become an extender or an enhancer for the main platform for other rooms in the house, or when someone else wants to use the main screen," says House, claiming that Sony is also hoping to market it to younger players in the future.

The company is also embracing the Vita's indie appeal and seems keen to use it as a way to introduce more independent creators to the PSN ecosystem. "Its becoming a very accessible and easy on-ramp for independent developers," said House. "Those who have had some success in the mobile space and now want to work on games that are that little bit richer, that have a more dedicated gaming interface."

House also speaks a bit about how technically challenging it has been for Sony to build the PlayStation Now game streaming service, prognosticating that it will be "a harbinger of where we will be able to take the business once the technologies come more fully online."

That sort of message falls in line with our own belief that Sony's future rests on the strength of the digital content distribution network it's trying to build.

The full interview with House is worth reading over on the Edge Online website.

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Christian Nutt
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Kinda interesting and explains why so little money is being spent to R&D Vita games on the Sony side, but one wonders if it's a post-hoc justification.

Ian Uniacke
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It definitely sounds like the polite way to say we're shelving the Vita. But hey, from another perspective it's actually a nicer way. It shows respect (given a bad situation) to the customers and respect to people who would be willing to still develop for it.

Ben Latimore
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I'm loving how they claim that the Vita is an "important pillar" for them going forward at E3, then come out with this.

Daniel Burke
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Is there an indie-friendly C++ SDK for this yet?

Derrius Sims
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I purchased Vita as it's own platform and not an extension to another. This decision disappoints me greatly and will definitely be taken into account the next time I think to purchase a Playstation anything in the future.

Abdullah Kadamani
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Seriously? They could have made the Vita a micro console where indies and middle of the road (budget wise) devs could have flourished. now lets take Sony's statement and translate it from PR speak to normal talk "Eff it, its a PS4 accessory now, if you want to make games for it then go right ahead cause god knows we won't." Sigh, its a good thing this device is getting good base of japanese games, (P4 Golden, Danganronpa 1 and 2, Muramasa) or i would join in the doomsaying. now I just think the Vita will remain obscure to the general public but retain a small devoted following for its unique games.

Abdullah Kadamani
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When i refer to the Vita as a potential micro console, i'm also referring to the Vita TV (now the Playstation TV stateside) and how that has access to the Vita storefront and that its about $100. Felt the need to clarify that sorry for the double post.