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Unity arrives on PlayStation 4, with Morpheus support to follow
Unity arrives on PlayStation 4, with Morpheus support to follow
June 16, 2014 | By Alex Wawro

June 16, 2014 | By Alex Wawro
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Newsbrief: A version of the Unity 4.3 game development toolset tailored specifically for the PlayStation 4 is now publicly available to all Sony-approved developers, according to an announcement published today on the Unity blog.

Unity 4.3 has been publicly available for some time, but the PlayStation 4 version includes support for the console's shader technology and its various peripherals, including the DualShock 4, the PlayStation 4 Camera and the Move controller.

Unity also promises that support for Sony's "Project Morpheus" VR headset is coming soon.

You must successfully register as a Sony developer in order to download the toolset directly from Sony.


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Comments


TC Weidner
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This could get interesting...

Wendelin Reich
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Hmm... given that 4.5 was largely a bugfix release, I'm a bit baffled that PS4 release is lagging behind. This is the first time (AFAIK) that Unity openly fork their codebase and assign different versions to different platforms. It kind of reinforces the worry that some users have that Unity are trying to keep too many balls in the air at once.

Kris G
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They've forked their internal codebase for console targets. They plan to meet up again at version 5.0.

James Coote
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I hope they included support for companion apps.

Edit: Also this from the Unity blog:

"As a special extra incentive, Sony will make a number of licenses available absolutely free of charge for approved titles."

Implies it might not be free for everyone. I hope they still let people download and develop, and only ask for license costs to be paid when you want to actually publish.

Ian Fisch
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This is great, but Unity's Mecanim animation system was pretty much broken until 4.4. I honestly don't know what to do with our project :(

Ian Fisch
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My bad. I got my numbers mixed up. 4.3 is fine haha

Ruthaniel van-den-Naar
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Other paper feature, support of not existing and published HW.. Unity realy needs bugfixing, not this.


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