Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 25, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video: 17 lessons for game developers, from Vlambeer's Rami Ismail
July 24, 2014 | By Kris Graft




Rami Ismail is one-half of Dutch developer Vlambeer, alongside designer Jan Willem "JW" Nijman. They're creators of games including Super Crate Box, Ridiculous Fishing, and Nuclear Throne.

In a recent talk at the Gamelab conference in Barcelona, Ismail outlined (around) 17 lessons for game developers, with key takeaways including:

"Why" is the biggest question
Take business seriously
Don't take business seriously
Your game can talk to you, too

and

You can't make the game in your head

Check out the full video above.


Related Jobs

Lionbridge Technologies
Lionbridge Technologies — Bellevue, Washington, United States
[03.25.17]

Sr. Business Development Director--#2525
Bartlet Jones Supernatural Detective Agency Inc.
Bartlet Jones Supernatural Detective Agency Inc. — San Diego, California, United States
[03.24.17]

Senior Engineer
Imbellus
Imbellus — Los Angeles, California, United States
[03.24.17]

UI Designer
Counterplay Games Inc.
Counterplay Games Inc. — San Francisco, California, United States
[03.24.17]

Lead 3D Character Animator









Loading Comments

loader image