Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 23, 2014
arrowPress Releases
November 23, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Obsidian is hiring a Visual Effects Artist
Get a job: Obsidian is hiring a Visual Effects Artist
July 24, 2014 | By Staff




The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Visual Effects Artist, Obsidian Entertainment

Location: Irvine, CA

This artist will be responsible for creating a wide range of, real time in-game, class combat skill and spell FX. They will need to have a fantastic imagination, a love of game and movie VFX, and a solid grasp of the principles of animation as well as the physics of things in motion. The FX artist must have skill in creating and optimizing textures and geometry needed for real time game FX. This artist should be well-versed in FX related tools -- Photoshop, After Effects, etc.


Responsibilities

Create a wide range of character class combat visual effects.

Collaborate with animators and designers to support the effects needs of class development and to deliver high-quality combat visuals.

Work closely with Art Director and Game Designers to ensure the visual target of effects are met or exceeded.

Actively participate in technical and aesthetic problem solving discussions.

Estimate time required to deliver effects in measured steps, through an iterative process.

Complete the work within furnished estimates.


Requirements

A demo reel demonstrating personal VFX achievements. Work must clearly demonstrate exceptional ability in the areas of artistic and stylistic quality.

Proficiency with Maya.

Experience working with next-gen shaders and materials in game engines, within the context of effects creation.

Ability to rapidly master proprietary tools and development pipelines.

Independently resourceful and able come up with creative and timely solutions.

Able to manage time effectively to insure timely delivery of work.

Receptive to art direction and critiques from project art leads.

Strong organizational and communication skills.

Passion for gaming.


Pluses

Worked on previous game titles, either console, online, or mobile platforms.

Working knowledge of 3DSMax.

An interest in video game theory and design.


Portfolio Requirements

An online VFX reel.


Portfolio Pluses

Examples of non-VFX animation skills.

Examples of broad ranging artistic talent including; life drawings, character or environment concepts.

All art resumes must be accompanied with website portfolio.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.


Related Jobs

Yoh
Yoh — Vancouver, British Columbia, Canada
[11.21.14]

Vehicle / Weapons Artist
Yoh
Yoh — Vancouver, British Columbia, Canada
[11.21.14]

Special FX Artist
Cloud Imperium Games
Cloud Imperium Games — Santa Monica, California, United States
[11.21.14]

Associate Producer
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[11.21.14]

Senior Systems Designer









Loading Comments

loader image