Get a job: Be a UX Designer at Never Alone studio E-Line Media
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Location: Seattle, WA
E-Line Media / Upper 1 Games is a leading videogame developer and publisher, whose recent release, Never Alone (Kisima Ingitchuna), has garnered significant international critical and commercial success.
With development studios in Seattle and Tempe, E-Line is currently hiring for the following position for its Seattle studio. Please include resume, cover letter and portfolio with examples of previous work. Note: Any unsolicited concept or story pitches will not be accepted.
Position Description: UX Designer, Seattle
E-Line Media Seattle seeks a User Experience Designer for an upcoming game project to participate in crafting a polished, intuitive and seamless gameplay experience for the end user.
This position requires a skillful designer with experience taking information-rich experiences and presenting them to the player in an intuitive, accessible and empowering manner while avoiding overwhelming the user with too much non-critical information.
Work will be conducted primarily out of the E-Line Media Seattle studio space.
Areas of Responsibility:
- Oversee and execute the user experience design from concept to completion
- Create user-centered designs by considering technical constraints/opportunities, player feedback, usability findings, and market analysis
- Efficiently create process flows, wireframes, and visual design mockups as needed to effectively conceptualize and communicate detailed interaction behaviors
- Rapidly prototype UX flow using industry standard tools
- Acquire data through user testing to help tune user experience based on feedback and testing results
- Collaborate with Design, Engineering, Production and Art to realize amazing gaming experiences
Essential Experience, Skills and Qualifications:
- At least 4 years experience as a user experience designer, interaction designer, information architect or similar role
- Experience with the Unity3D game engine or similar third-party software systems
- Ability to plan, document and manage deliverables with minimal supervision
- Passionate about psychology, perception, and cognition
- Excellent communication, presentation, interpersonal and analytical skills
- Ability to communicate interactive design concepts clearly, turning feedback and criticism into actionable solutions
- Experience storyboarding, prototyping, usability testing & creating visual design for PC and console games
- Experience with strategy, simulation, or RPG game genres a plus
- Demonstrable experience with solving UX challenges and creating user flows, mock-ups, and performing user testing