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  Riccitiello: Wii Decline Buzz Won't Impact EA
by Leigh Alexander [PC, Console/PC]
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December 3, 2009
 
Riccitiello: Wii Decline Buzz Won't Impact EA

Declining Wii console sales and a softening third-party software market will not have much of an impact on Electronic Arts, says CEO John Riccitiello, who points out EA is the number two publisher on the console after Nintendo itself.

"I think there's no doubt that [Nintendo] enjoyed spectacular success a year ago and it's been softer since then," he tells Gamasutra.

"[The Wii is] clearly not going to sell as many units this year as it did last year," he says, adding that EA looks at marketshare as an important metric: "We have a low-20 [percent] share on the Xbox 360, a high 20 [percent] share on the PS3, and a 19-20 [percent] share on the Wii."

"I'm indifferent as to what platform performs [well]," he says. "I'd like them all to... but if one goes up and the other goes down, we make money," says Riccitiello. "I'm not like Activision, without a Wii business, or like Ubisoft with a heavy focus on the [Nintendo] platforms. It's not that important."

Beyond the fact that most publishers have a multiplatform focus, one thing that may insulate game companies from too much downside should the Wii continue softening is the diversity of the industry landscape, suggests Riccitiello.

"The bigger issue that we've got is that at this point in the cycle, direct-to-consumer has gone from 5 percent [a few years ago] -- this year it's 45 percent, next year it will be more than half," he says. "Individual consoles have become only part of a puzzle."

"One platform going down and another platform going up is more relevant to us than saying, for example, Sony versus Motorola phones, but it is one of a bunch of pieces of hardware," he adds.

"The number one gaming platform in the world is PC and that's booming," concludes the CEO, pointing to the growth of gameplay online and on social networks.
 
   
 
Comments

Carl Chavez
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Andrew, that seems to be a strange argument. Wouldn't the high prices of Nintendo's first-party games actually be incentive for consumers to buy third-party games? Yet Super Mario Galaxy has had steady sales for the past two years, and it has reached almost 9 million sales, while Twilight Princess has over 5 million sales. That means that when consumers buy, they are choosing to buy the higher-priced games over the third-party games. It means that third parties have still not figured out what sells well to Wii consumers, which doesn't necessarily equate to the same gaming preferences as for other platforms, which are more homogeneous in their preferences.

Growing awareness in the gaming industry of the splintering of gamer preferences is what may be why EA is talking about spreading out their console development and emphasizing PC game development again. There is good potential for profit in developing lower-cost games for niche markets if the social networks behind those niches create buzz for those targeted games. Companies like EA can make a lot more money in direct-to-consumer transactions, such as downloadable games and micro-transactions, since there is less overhead. And with the size of the existing PC game market larger than that of the combined last-gen and current-gen consoles combined, one can have a lower percentage of share and still make money.


A W
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I think Nintendo tried to put more stake in to third parties finally coming around to developing for the Wii. I think Nintendo may have turned off the focus on their own games to try and give the 3rd parties a chance to deliver. This didn't go well for them and I think next year your going to see Nintendo announce bigger games from their listings and not care to much what 3rd parties are going to do with the technology. Some of them will benefit; like EA and how has managed to get a foothold into the Wii market, and Ubisoft whom Red Steel 2 should really do well, but for the most part it won't matter. Nintendo has learned that they are the only company that is willing to deliver quality entertainment over the expense of not having a graphical powerhouse machine, and the others parties act as if it is beneath their standards. So even if 3rd parties down tick the Wii software list because of a slower year, I think Nintendo will start playing with some of those ideas they may have left on the shelf, and start putting them out in the market space.

juman khan
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Soon the fastest growing console will be apple gaming. Yes its true apple is secretly making a console read this http://www.domesticutilities.com/game.htm
So its a good news for apple lovers.
Wii is good as well but god knows what apple is going to come up with as they have hired world's best programers.

juman khan
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Soon the fastest growing console will be apple gaming. Yes its true apple is secretly making a console read this www.domesticutilities.com/game.htm
So its a good news for apple lovers.
Wii is good as well but god knows what apple is going to come up with as they have hired world's best programers.

Carl Chavez
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Hmm... Did Gamasutra have an exclusive interview with Riccitiello, or was it a conference of some sort? There was another interview today with Riccitiello that can be found here:
http://www.industrygamers.com/news/wii-is-confounding-to-people-says-eas-ricciti
ello/

That interview, like this one, is also incomplete. I get the feeling that there was some kind of media event, and the journalists who were there do not want to (or are not allowed to?) print the complete transcript...? The complete transcript would be great, as there seems to be quite a bit of nuance to his remarks about various topics.

One quote of note: ""I think the Wii is confounding to people because it's so darn big and successful. Even this year, what most people perceive as a down year, they're going to sell just in the Western markets somewhere in the mid-teens of millions of hardware units, which is a blow-away success for a console. And yet it's lower than they (and we) originally thought. But that's a little bit like saying they won the Super Bowl by a smaller point spread."



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