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Microsoft Pursues More Lifelike Avatars
by Leigh Alexander [PC, Console/PC]
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December 21, 2009
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Microsoft is looking into Xbox Live avatars that look more like their users and reflect their health condition, according to a new patent for "Avatar Individualized by Physical Characteristics".
The patent, discovered by consumer site 1UP, describes: "an Avatar generator for a virtual environment reflects a physiological characteristic of the user, injecting a degree of reality into the capabilities or appearance."
It adds, "Thereby, many of the incentives of the real world are replicated in a virtual environment." "Incentives" apparently refer to exercise, in a system where physical health and fitness can be linked to gaming rewards.
The patent also makes note of the "artificiality" of traditional avatars, describing them as a barrier to natural socialization because they provide users with only the simplest information about one another.
It's unclear how the avatars would reflect their users' health, appearance and mood in a more lifelike way, but references some kind of physiological sensor, according to the report.
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Some regions don't have the majority of their population plagued by obesity fueled by fast food and lack of exercise. But all regions have creative people who would like their avatar to look a least a bit unique. Can't imagine people wanting a Natal so their xbox360 can call them fat.
It took some time but I made a pretty convincing Darth Maul avatar for free, just playing around with the limited choices available.