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Cheyenne: Stargate Shooter Helping Keep MMO Plans Afloat
Cheyenne: Stargate Shooter Helping Keep MMO Plans Afloat
December 22, 2009 | By Leigh Alexander

December 22, 2009 | By Leigh Alexander
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Stargate Worlds developer Cheyenne Mountain Entertainment says its recently-announced Stargate Resistance project is a near-term solution to help it "ride out the economic wave" and finish its long-awaited MMO amid funding problems.

The company confirmed third-person shooter Resistance earlier this month. Now, in an interview with Stargate-focused site Gateworld, the title's producer, Kathryn Dutchin, discusses how the game is helping the studio keep Stargate Worlds alive.

"Cheyenne had a top team developing a persistent online shooter when the economy went belly up, and our funding dried up," says Dutchin. "Since Worlds, at that time, was at its peak burn, and very expensive, and we were also facing some of our toughest technical challenges with that title, to make it robust and ready for market, it became impossible to sustain the team and other studios as well."

The privately-funded Cheyenne encountered pressure from investors to release a title within a short time frame, but low funds meant that Stargate Worlds couldn't be finished in time, she continues.

"So, building and releasing Stargate Resistance became the best option for Cheyenne, and its investors, to ride out the economic wave, and keep Stargate Worlds on the top tier it deserves," she says.

Adds Dutchin: "We’re no less anxious to finish Worlds, but this title has been a blast, and we’re excited to see it becoming ready to ship."


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