Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 26, 2017
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Valve preps free VR demo reel of  Portal -inspired experiences
Valve preps free VR demo reel of Portal-inspired experiences
March 7, 2016 | By Alex Wawro

March 7, 2016 | By Alex Wawro
More: VR, Business/Marketing

Valve is evidently building a demo reel of room-scale virtual reality experiences set inside a "pocket universe" of Portal's Aperture Science, which it plans to distribute on Steam free of charge this spring.

This may afford VR developers some new insight into room-scale VR experience design. It will also coincide with the commercial debut in April of HTC and Valve's $800 Vive VR headset, and suggests the company is tapping its fan interest in its game franchises to drive adoption of (and excitement for) its room-scale VR venture.

This isn't new, of course; Valve has previously designed Vive demos set inside the Portal universe, and last year Valve's Yasser Malaika shared some lessons learned from working on the company's Aperture Science VR demo about how to create satisfying VR game interactions.

Developers planning to attend GDC in San Francisco next week may appreciate that Valve plans to debut this new compilation of VR experiences, dubbed "The Lab", during the conference.

Related Jobs

Cryptic Studios
Cryptic Studios — Los Gatos, California, United States

Game Designer - Systems
Parallel Plaid
Parallel Plaid — Park City, Utah, United States

Art Director
Improbable — San Francisco, California, United States

Software Engineer
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States

Game Designer

Loading Comments

loader image