Today analyst firm IDC partnered with App Annie to release a report on the global game industry. It shows exactly how much mobile has taken over the industry, in terms of revenue -- but also how little its users spend (in both money and time) compared to those on other platforms.
It's knowledge you already probably have in the back of your head, but it's very striking to see it spelled out in graphs that clearly illustrate the data.
Mobile revenues globally overtook PC and console game revenues in 2014; that trend shows no signs of stopping. The share of revenue (of total apps) for games increased on both the App Store and Google Play in 2015, the report reveals.
Digi-Capital's Tim Merel last year projected that mobile game revenues hit $29 billion in 2015 -- the largest single slice of an $88 billion market overall global games market.
Home and handheld game consoles have declined only "marginally," but the only territory to see an increase in consoles was Europe, the report says. Game console spending is "disproportionately high" as compared to the rest of the globe in Western Europe and North America.
We've reproduced a couple of interesting slides below. You can download the full report (registration required) at App Annie's site.