Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [13]
 
Skyrim wins big at 15th Annual Interactive Achievement Awards
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [15]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Irrational Games
Systems Designer
 
CCP - North America
Lead Character Artist
 
CCP - North America
Sr VFX Artist
 
CCP - North America
Sr. Tech Artist
 
CCP - North America
Animation Director
 
Toys for Bob / Activision
Senior Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
 
Age of Games releases the
fourth episode of the...
 
Gaming comes to London
Fashion Week
 
Gala Networks Europe
augura un buon San
Valentino
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Gran Turismo Series Exceeds 55 Million Units
by Kris Graft [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
February 8, 2010
 
 Gran Turismo  Series Exceeds 55 Million Units

Sony Computer Entertainment subsidiary Polyphony Digital said that as of December 2009, it had sold 55.45 million units across its entire Gran Turismo series, solidifying the series one of gaming's top-selling properties.

The Gran Turismo series debuted on the original PlayStation in Japan in 1997, wowing gamers with its realistic car physics and graphics that were some of the best at the time. The game came to the U.S. and Europe in May, 1998, splitting the driving genre from its arcade roots in favor of a more simulation-focused angle on home gaming consoles.

European GT sales claimed nearly half of total worldwide franchise sales with 25.31 million sold in the region. North America captured 19.8 million units sold, while the series' home country of Japan claimed 9.7 million units. Asia made up the rest, with 640,000 units sold.

2001's Gran Turismo 3: A-Spec, the series' debut on PS2, is to date the best-selling Gran Turismo game, with 14.89 million sold. 2005's GT4 follows with 10.98 million, while the original sold the next greatest number of units with 10.85 million.

Tokyo-based Polyphony's most recent GT game was a long-awaited PSP version of the game, which finally launched in October 2009, alongside Sony's new download-only, UMD-free PSP Go handheld. Through December 2009, the game sold 1.8 million globally: 320,000 in Japan, 620,000 in North America, 820,000 in Europe, and 40,000 in Asia.

The popularity of the GT series, which goes by the tagline, "The Real Driving Simulator," helped spawn other attempts at realistic driving simulations, the most successful being Redmond, WA-based Microsoft and Turn 10's Forza Motorsport series, which debuted on the original Xbox in 2005. That series' most recent entry, Forza Motorsport 3, released in October 2009 on Xbox 360, and sold 1 million units in its first month, according to Microsoft.

Now GT fans are anticipating the famously long-awaited GT5 for PS3. SCE recently pushed the game's March Japanese release out to an unspecified date, citing "production-related matters," in a report. There are no firm GT5 release dates for Western territories.
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.