Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 28, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video: Diablo: A classic game postmortem
May 11, 2016 | By Staff

May 11, 2016 | By Staff
Comments
    Post A Comment
More: Console/PC, Design, Production, Video



Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard's action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech



Related Jobs

Respawn Entertainment
Respawn Entertainment — Los Angeles, California, United States
[06.27.17]

Executive Producer
Visual Concepts
Visual Concepts — Novato, California, United States
[06.27.17]

ESPORTS PRODUCER - NBA 2K ESPORTS LEAGUE
Magnopus
Magnopus — Los Angeles, California, United States
[06.26.17]

UNREAL PROGRAMMER
UBM Tech
UBM Tech — San Francisco, California, United States
[06.23.17]

General Manager, Game Developers Conference









Loading Comments

loader image