Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 12, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


How did programming the original Game Boy really work?

May 24, 2016 | By Christian Nutt




The way people used to program games isn't much like how they program them now.

The original Game Boy, released in 1989, was a hugely popular handheld gaming device -- but it was tricky to program for. 

A new video showcases exactly how the device's processor worked, and how programming for the system required developers to understand that to make anything to appear on its screen. 

It's a fascinating look at one of the most successful handheld consoles ever, and it follows on from another video that takes a look inside its hardware

 



Related Jobs

Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[11.12.18]

Senior Game Developer
Monomi Park
Monomi Park — San Mateo, California, United States
[11.09.18]

Senior Game Engineer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[11.08.18]

Mid/Senior Multiplayer Programmer
YAGER Development GmbH
YAGER Development GmbH — Berlin, Germany
[11.08.18]

Senior Backend Engineer (f/m)









Loading Comments

loader image