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Longtime Industry Executive Mark Beaumont Passes Away
Longtime Industry Executive Mark Beaumont Passes Away
February 23, 2010 | By Chris Remo

February 23, 2010 | By Chris Remo
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Mark Beaumont, a 28-year veteran of video game publishing who most recently served as COO of Capcom North America and Europe, passed away today.

The news first began circulating among industry figures' Twitter posts, and MCV later reported Beaumont died of a heart attack this morning.

Beaumont began his video game industry career at Atari in 1982, but joined Activision in 1983 and stayed with the company for five years, becoming the general manager of its Activision Entertainment brand. He went on to serve for several years in an executive vice president roles at Time Warner Interactive, which was later sold to Midway.

In between those various major publisher positions, Beaumont worked for smaller outfits including Data East, Mindscape, and Psygnosis.

Beaumont ended up becoming an SVP at Midway in 1999, working in the company's publishing department until 2005, before moving to Capcom. He rose from the position of SVP for Capcom's operations in the Americas, to heading up the company's publishing across all of North America, South America, and Europe.

One of the industry's longest-serving executives, Beaumont observed and participated in the video game medium's incredible evolution from some of its earliest stages.

"As it grows, you bring in a larger variety of people, and individual segments within the installed base also grow," Beaumont said in a 1987 interview with Compute! magazine. "We're moving beyond action/arcade type run-and-shoot games and moving toward giving somebody a full-blown experience."


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Comments


Mac Senour
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Mark was the model exec. I use him as a model, a bar that raised so high that few could possibly reach it. I'll miss you.



-Mac

John Petersen
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My condolences

Kris Graft
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Very sad. He's a major reason why Capcom is doing so well this generation on a global basis, unlike other Japanese companies that got too comfortable during the PS2 generation. Of course, that's just one of his professional accomplishments. I didn't know him personally, only met him a few times, but he seemed like a stand-up guy that really knew what gamers wanted, something not too common with business types. My condolences...

Tim Innes
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When i was producing at Capcom there were a few of us that were regularly there after 7pm. Mark was one. He would almost always be working late, and was very dedicated to making sure the right things happen even if it meant working late. I tried joking with him a bit, but he was very focused on his work and although he laughed a bit, you knew he was busy making big things happen. He was focused, always super busy, and high energy. He was a good leader, good boss, and even took extra time one night to advise me on work/life balance that i appreciated. He was nice smart guy and will be missed.

Nathan Rose
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The industry has lost a great role model and many of us a good friend. My thoughts are with his family in this tough time. Wow...sad news. He was extremely driven, professionally focused, and you always felt like he was doing what was truly the best for any organization he was part of. We need more folks like him in our industry. He will be missed.

Steve Cartwright
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I remember when Mark joined Activision back in 1983. I ran into him again at Midway in 2001. Always the cool, even tempered one within the creative storm. His presence will be missed greatly.

Tomo Sato
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I it so sad that the best are taken from us, he was a fine person who never raised his voice yet got results.

Condolences to his family and friends. He will be truly missed.

Tomo

Christian Rudolph
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My condolences to his family and friends.

Mark Morrison
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This is devastating news. There are very few heros left in this biz. Now there's even fewer. Mark’s legacy and style will continue with many of us who watched him stand up against the bad guys, often selflessly putting himself in harm’s way. I wish sincere and heartfelt condolences to the Beaumont family and Mark’s many friends.


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