Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 23, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Come to GDC Europe and see how Remedy coded  Quantum Break  with D

Come to GDC Europe and see how Remedy coded Quantum Break with D

July 15, 2016 | By Staff

July 15, 2016 | By Staff
Comments
    Post A Comment
More: Console/PC, Programming, GDC Europe



GDC Europe 2016 is just weeks away, and you should know that conference organizers have arranged for an excellent talk from Remedy Entertainment's Ethan Watson about how the studio built its hit 2016 action game Quantum Break using the D programming language.

It's a notable talk about a language that's rarely discussed in game development, and Watson aims to answer important questions like: what benefits does D have over C++? Is it ready for mass use? Does treating code as data with a traditional C++ engine work?

His talk will cover Remedy's usage of the D programming language in Quantum Break and also provide some details on where the studio wants to take usage of it in the future. Make sure to check it out if you're interested in gaining knowledge of a realistic alternative to C++, an understanding of D's real world usage and insight into what the possibilities could be for your own usage.

Plus, early birds can still register for GDC Europe 2016 by July 20th to save up to 200 euros on an All Access Pass. The conference itself will take place August 15th and 16th at the Cologne Congress-Centrum Ost venue in Cologne, Germany.

Also, all of the announced talks are now available in the online GDC Europe 2016 Session Scheduler, where you can begin to build your conference week and later export it to the up-to-the-minute GDC Mobile App!

GDC Europe 2016 will also continue to offer business and matchmaking opportunities to all attendees with a developer-focused Expo Floor area and networking events throughout the show. For more information, please visit the GDC Europe website.

Gamasutra and GDC are sibling organizations under parent UBM Americas



Related Jobs

Giant Enemy Crab
Giant Enemy Crab — Seattle, Washington, United States
[04.22.19]

Gameplay Engineer
Chatham University
Chatham University — Pittsburgh, Pennsylvania, United States
[04.22.19]

Assistant Professor - Immersive Media
Insomniac Games
Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]

Sr. Engine Programmer
Insomniac Games
Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]

Mid to Senior Engine Programmer (Tools)









Loading Comments

loader image