Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 8, 2012
 
DICE 2012: Is the publishing model broken? [6]
 
Double Fine launches $400K Kickstarter for Schafer-led adventure game [1]
 
Gameloft Live app takes on discoverability challenges
spacer
Latest Features
spacer View All spacer
 
February 8, 2012
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [30]
 
arrow Building the World of Reckoning [4]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 8, 2012
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot
 
Xbox LIVE Indie Games at it Again
 
Merging Waterfall and SCRUM [3]
 
Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC
 
Minmaxing - Is turn-based fun anymore? [53]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 8, 2012
 
Visceral Games Redwood Shores
Sr. Audio Artist-Visceral Games
 
Zindagi Games
Presentation/Game Programmer
 
2K Games
Public Relations Manager - 2K Games
 
Bigpoint
Front End UI Artist
 
Visceral Games Redwood Shores
Sr. Gameplay Engineer-Visceral Games
 
2K Marin
Level Designer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 8, 2012
 
BloodyCheckers adds
Interactive Physics
Engine
 
Make Something Unreal
Live Sharpens Its Sword
with...
 
Wheels of Destruction:
World Tour Coming Soon
to...
 
Qualityindex.com reveals
the top 10 critically...
 
The Dark Eye: Chains of
Satinav – Teaser...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Zynga Suing Site For Unauthorized Virtual Currency Sales
by Eric Caoili [PC]
6 comments
Share on Twitter
Share on Facebook RSS
 
 
April 14, 2010
 
Zynga Suing Site For Unauthorized Virtual Currency Sales

Farmville developer Zynga filed a lawsuit against third-party, real-money-trading marketplace PlayerAuctions.com over the unauthorized sale of virtual currency/goods for Zynga games and the use of its copyrighted images.

In Zynga's free-to-play titles on Facebook, players earn in-game cash and digital goods through playing games, participating in offer-based ads, or spending real money through first-party options. The company's Terms of Service restricts players from selling virtual currencies or goods for real money to each other, and prohibits third-party services from selling them, too.

Zynga's lawsuit, which was filed with the California Central District Court last week, accuses PlayerAuctions.com of advertising and selling virtual currency/items for titles like Farmville, Mafia Wars, and Texas HoldEm Poker, and alleges that the service transfers those purchased goods within the games themselves using player-to-player trading features.

Furthermore, Zynga says the site sells those digital items and cash at "prices that are substantially lower than the prices paid by users who obtain their 'virtual currency' or 'virtual goods' from Zynga". With Texas HoldEm Poker, for example, players can buy 75,000 chips from Zynga for $5 or 1 million chips from PlayerAuctions.com for $5.45.

Playerauctions.com sells in-game currency, power-leveling services, game guides, items/equipment, and even accounts for a number of popular MMOs, including World of Warcraft, Aion Online, EverQuest, Final Fantasy XI, and others -- all of which forbid the unauthorized third-party sale of these virtual goods and services.

The Farmville developer also says the site is using its trademarks and copyrighted images without permission to advertise the sale of the virtual currencies and goods, according to a report from the Los Angeles Intellectual Property Trademark Attorney Blog. The studio has asked for injunctive relief and is suing for damages in an amount Zynga hopes to prove at trial.
 
   
 
Comments

scott stevens
profile image
I'm not sure that I'm 100% aligned with everything that Zynga does, but I have to say I'm happy to see someone with the deep pockets of a company like Zynga go after a predatory site like Playerauctions. These companies typically employ fairly shady methods to acquire large amounts of virtual goods, and undercut the legitimate developer of these products.

Also, from a player perspective, it's just really, really annoying to continually get bombarded with "CheapWoWGold" ads while I'm trying to enjoy a game.

So to all my friends over at Zynga - good luck!

Tim Johnston
profile image
Leeches. Instead of putting their time into creating, they put it into exploiting someone elses hard work. I dont know how these people sleep at night. What if a small percentage of every game sale or microtransaction went into a fund that would aid in both going after organized piracy rings as well as defend against these bottom feeders? As a small developer I can imagine that you feel relatively helpless if you dont have the cash in the bank to go after all these people.

Danny Pampel
profile image
Actually, I think Zynga are more annoyed because they don't have a good market system in their game. If they were smart they'd allow in-game trading/selling to other players of your goods and take a cut like Apple do with iTunes (hey Zynga, back off, my idea! hehe). There are plenty of people that would buy collections etc from others.

I don't see playerauctions as leeches, just a company filling a gap in consumer demand. If people did not pay for these things, playerauctions would not need to exist.

ken sato
profile image
I have to agree on this point, that having a strong market model in place as well as transactional framework is going to be critical for F2P titles as once real world finances become involved, everything gets more complicated and simpler at the same time.

On the other hand, speaking with a friend in corporate e-Commerce side, he pinged me on several offers he's had on moving over to the game development side. I can't help chuckling a bit as I remember my own migration from wearing a tie to work to the game industry. But I also have to smack myself in the forehead for not thinking of it first.

Jake Young
profile image
Zynga suing over copyright infringement? ORLY?!?
Farmville-FarmTown anyone?

Jonathan Arsenault
profile image
@Tim Johnston
It's not called "leeches", really it's called "capitalism".


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.