| Robert Gill |
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I cannot believe that Bungie would pull something like this. Have they not seen the IW news that's been going around?
Respect to my ex-co workers. I've got friends there, and I wish the best of luck to you all. |
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| Joe McNeely |
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I feel like Activision is becoming evil. Starcraft 2 Beta crashes my computer (which i'm in spec to play) and they try to screw over IW, and now they pull in the makers of Halo for a new franchise. Jeez
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| ken sato |
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Business is business. Partnership deals are not one size fits all. Finally, personality issues aside--I still have no idea why the partnership failed apart from what each side claims as the practices seem either inflated or ill conceived on both sides.
Finally I have to point out that Activision is the largest 3rd party publisher in the market place at the moment, and the only one that seems to be profitable and stable. (From a business point of view. Think of it as a critical path problem: how stable is your product pipeline if you fail to profitable titles? How does this affect your market performance?) So in all, I am not surprised by this and can only hope for its success. And no, not JUST in profitability, but also in performance and delivery as well as studio relations. The industry went through a big contraction over the last few years, a correction that was particularly painful in the amount of layoffs and titles in development. I for one can only wish the industry well because I'm in it. |
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| Carlo Delallana |
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Joe, if you read the article it says that Bungie has ownership of the IP. Acti has nothing to do with it outside of publishing exclusivity. I'm sure they have first right of refusal after 10 years should the exclusivity period expire and Bungie shops around the IPs developed during this time to other publishers. I don't think this is anything like the CoD fiasco as Acti owns that IP outright and can do with it whatever they please.
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| Carlo Delallana |
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Tim chimes in with his hollywood process. While I understand your passion for this I still don't think its the silver bullet solution to the woes of the industry. But if we take Hollywood as an example, there's an industry that REALLY cares about IP ownership. So do other forms of entertainment media. Who cares about IP ownership...everyone does.
Bungie are following in the footsteps of other well established/original content studios. They are building content equity around their Studio Brand and their creative talent. This isn't too far from Blizzard who, after merging with Activision, still has control over the IP they developed. |
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| Terry Matthes |
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Pachter suggests that any future Bungie game will sell "at least 10 million units, as they will appear on multiple platforms for the first time,"
That is a large assumption. |
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| Carlo Delallana |
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The Halo franchise has sold over 27 million units to date on Microsoft platforms alone. As a franchise it's clocking it at 9 years of age. So lets take a 10 year exclusivity with the largest publisher of 3rd party games out there on multiple platforms, "at least 10 million" is just about right.
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| ken sato |
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An extension of 'cold reading'. Based on prior history and company recognition, that's a good guess but guess none the less and can be rapidly skewed as Activision tends to cover a lot of SKUs, either through out-sourcing and/or partnerships.
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| Carlo Delallana |
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Reading through the interviews around the announcement it seems the opposite is true with Bungie and that ownership to them = creative control. It seems to be what drives the studio rather than what saps their creative energy.
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| ken sato |
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Clearly so and it's proven to be productive in the past.
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| Henrick Stankenheim |
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@ Tim: tell Lucas that IP ownership doesn't matter. You pimp a Hollywood model that you clearly don't understand.
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| Carlo Delallana |
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To be fair the Hollywood model can be mined for best practices...just as long as we don't copy what makes it such a soulless and vapid industry :D (i keed i keed)
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| Michael Smith |
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I'd hoped for more of a Valve/EA Partner type distribution deal.
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| gus one |
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The reality is Modern Warfare's life cycle has peaked and can only revert to the corporate mean now. MW3 was probably going to be the last of that type of game - and it would have been a great trilogy. In order to keep growing ATVI has to extend its franchises or acquire news ones or do both. They did the latter. Sledgehammer is working on a brand new format of CoD they can leverage off, Treyarch thankfully has pulled itself out of WW2 and a brand new franchise in the form of Bungie guarantees growth for the next 10 years. All this compensates for an inevitable decline of MW. Ironically if West/Zampella had stayed and just banged out another MW3, ATVI would have been more agreeable to listen about new IW IP and creating a new IW franchise. Pity for IW but ATVI will go from strength to strength. It does what Vivendi says and Vivendi says keep growing, keep paying us dividends or you're in the sh!t because none of our other investments are. I am so excited about the Bungie deal. Sorry guys... I know you all want ATVI to fail.
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