Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 28, 2014
arrowPress Releases
November 28, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Iwata: Near-Term Console Obsolescence 'Unthinkable'
Iwata: Near-Term Console Obsolescence 'Unthinkable'
May 13, 2010 | By Leigh Alexander

May 13, 2010 | By Leigh Alexander
Comments
    9 comments
More: Console/PC



Despite cloud-based streaming services like Gaikai and OnLive on the near horizon, home consoles will not become obsolete any time soon, says Nintendo president Satoru Iwata.

Nor is the rise of social gaming on PCs, the audience for which may overlap somewhat with Nintendo's Wii and DS demographic, a threat to the company's hardware, Iwata suggests.

"We do not think that the combination of a game system and dedicated software will last forever," he states in a Q&A session with analysts. "However, we do not believe that hardware dedicated to gaming shall (become obsolete and) perish in a few years. I personally think that kind of scenario is unthinkable."

"The reason why we have been making systems dedicated to games is because creating engaging experiences that can not be available on other devices is the lifeline for the company," he adds.

The Wii's motion control interface has been key to the game design innovations Nintendo has aimed for on the platform -- and the uniqueness that scheme can claim credit for the console's explosive growth, which by itself can be credited with a massive expansion in the gaming audience.

With that in mind, says Iwata, "Should we stop what we are doing, the current business configuration with a video game system and dedicated software could become obsolete. However, as we have been thinking and proposing new ideas one after another, we do not think that it will become obsolete at all."

He adds, "I have never thought that we will need to launch social games in order to avoid our offers from becoming obsolete."


Related Jobs

Filament Games LLC
Filament Games LLC — Madison, Wisconsin, United States
[11.28.14]

Quality Assurance Associate
Filament Games LLC
Filament Games LLC — Madison, Wisconsin, United States
[11.28.14]

Game Engineer
The Workshop
The Workshop — Marina del Rey, California, United States
[11.28.14]

Programmer
Cloud Imperium Games
Cloud Imperium Games — Santa Monica, California, United States
[11.28.14]

Associate Producer









Loading Comments

loader image