Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Chucklefish's  Starbound  surpasses 2.5 million copies sold

Chucklefish's Starbound surpasses 2.5 million copies sold

January 23, 2017 | By Alex Wawro




The folks at Chucklefish Games announced today that less than a year after its 1.0 debut, their procedurally-generated 2D game Starbound has sold over two and a half million copies.

It's a significant sales milestone for the project, which was publicly announced in 2012 and put up for pre-order in 2013 -- at which point it generated $1 million in sales in under three weeks.

The game was put up on Steam's Early Access service at the end of 2013, and presumably this latest sales figure encompasses all units sold over the past 4+ years.

According to Chucklefish's blog, development on the game is expected to continue for the foreseeable future.



Related Jobs

Zapdot
Zapdot — Cambridge, Massachusetts, United States
[11.20.18]

Software Engineer
Zapdot
Zapdot — Cambridge, Massachusetts, United States
[11.20.18]

Senior Software Engineer
Monster Squad
Monster Squad — Seattle, Washington, United States
[11.20.18]

UE4 GAMEPLAY PROGRAMMER
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[11.20.18]

Sr. Hard Surface Artist









Loading Comments

loader image