Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 13, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Portal 2 's Wolpaw: 'I Do Not Want To Resurrect A Three-Year-Old Meme'

Portal 2's Wolpaw: 'I Do Not Want To Resurrect A Three-Year-Old Meme' Exclusive

June 18, 2010 | By Chris Remo

June 18, 2010 | By Chris Remo
Comments
    24 comments
More: Console/PC, E3, Exclusive



Any game developer would feel privileged to have released a game that generated as many oft-quoted lines of dialogue as Valve's 2007 action puzzler Portal.

But Valve writer Erik Wolpaw tells Gamasutra that, with Portal 2, he has no interest in fueling the internet fires that years later still burn with references to cake and companion cubes.

"If you thought you were sick of the memes, I was sick of it way ahead of you," said Wolpaw, who was the primary writer on Portal and one of two writing leads on its upcoming sequel, which was demonstrated this week at the E3 Expo.

"For instance, cake," he added. "I've had enough cake jokes."

Wolpaw said that, as a direct sequel, Portal 2 would revisit many elements of the original Portal, including its memorable antagonist GLaDOS, but that the team has been careful not to retread too much of the same ground. After all, the original Portal was received so well in part because it was such a surprise.

"The cubes are in there because they're a gameplay element, and obviously, GLaDOS is back, but there's a bunch of new gameplay and we want to tell an interesting new story," he said.

"We didn't jettison everything, but I absolutely do not want to try and resurrect a three-year-old meme. That seems like it would be kind of sad. It's not a good idea."


Related Jobs

Playful Corp
Playful Corp — McKinney, Texas, United States
[11.13.18]

UI Designer
Insomniac Games
Insomniac Games — Burbank, California, United States
[11.13.18]

Senior Environment Technical Artist
Playful Corp
Playful Corp — McKinney, Texas, United States
[11.13.18]

FX Artist
505 Games Limited
505 Games Limited — Milton Keynes, England, United Kingdom
[11.13.18]

Associate Producer









Loading Comments

loader image