Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 16, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Nvidia has a new tool on the way to help measure and analyze VR performance

Nvidia has a new tool on the way to help measure and analyze VR performance

March 2, 2017 | By Alissa McAloon

March 2, 2017 | By Alissa McAloon
    Post A Comment
More: VR, Console/PC, GDC

Newsbrief: Nvidia has announced a new utility that the company hopes will cut the guesswork out of VR testing by measure and displaying data about the performance of VR games and headsets.

The tool, FCAT VR, is expected to release later this month and will offer developers visualized data similar to that offered by that programs like FRAPS or the original FCAT tool in the past, but instead for virtual reality displays.

FCAT VR tracks four different metrics that the company says can frequently lead to issues with VR performance. Frame time, dropped, frames, warp missles, and synthesized frames will all be captured by the tool and then visualized within the program.

FCAT VR is currently on track for a mid-March release, more details on which can be found on Nvidia's website

Related Jobs

Monomi Park
Monomi Park — San Mateo, California, United States

Senior Game Designer
Curriculum Associates
Curriculum Associates — San Francisco, California, United States

Senior Software Engineer - Learning Games (Unity)
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Effects (VFX) Artist
Wargaming Sydney
Wargaming Sydney — Broadway, New South Wales, Australia

Gameplay Programmer, C++ - Vehicle Physics

Loading Comments

loader image