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Location: San Francisco, California
The Community Engineering team sits within our Games division, focussing on building vital tools, prototypes, demos, tutorials, docs and templates for our developer community. The goal of the team is to aid and inspire new realities by helping game developers all over the world to understand the potential of SpatialOS and iterate on their ideas quickly.
This is a pivotal role in helping the world to understand the power of SpatialOS by driving adoption and continued use with external developers. You will be at the forefront of our product, acting as the eyes and ears in the iteration process. You can expect to work closely with content writers, community managers, developer relations and other engineers to create a best in class developer experience.
You will also have the opportunity to engage with our developer community at events, workshops, hackathons and across our forums. Your work will directly influence the improvement of SpatialOS and the day to day experience by building things that game developers will love. You will control the tone of our technology to ensure it is suitable for use with all experience levels.
Interested? Apply now.
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
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