Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 28, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Cryptic Studios is hiring a Software Engineer (Audio)
Get a job: Cryptic Studios is hiring a Software Engineer (Audio)
June 15, 2017 | By Staff

June 15, 2017 | By Staff
Comments
    Post A Comment
More: Audio



The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Software Engineer (Audio)Cryptic Studios

Location: Los Gatos, California

Cryptic Studios is currently seeking a Software Engineer, Audio to create and maintain our audio pipeline and systems. You'll work closely with Sound Designers, Leads, and other Software Engineers in our studio to drive a great game audio experience for our players.

Located in Northern California in Los Gatos, we offer the fun, focused, and casual atmosphere of a small developer. We actively balance our work with the personal lives of our employees. At Cryptic, we look for people who have passion for what they do and work well in teams to create and operate fun and challenging online games.

Typical Tasks

  • Improve the workflows for how we get voice overs and other audio into our existing games.
  • Evaluate Third Party solutions for Audio for our next game, in concert with our Audio and Engine Teams.
  • Improve stability of the Audio code on all of our Shipping Platforms (Windows, Xbox One, PS4).
  • Add more advanced audio features to our new game.

What we need to see

  • The ability to communicate clearly and concisely.
  • Attention to details.
  • A passion for working in the Audio space, and a care for customer experience.
  • Very proficient in C/C++ programming and debugging, especially in multi-threaded code.
  • Proficient in source code version control systems such as Subversion or Git.
  • Experience with audio middleware, like FMOD or WWise.
  • Deep knowledge of audio fundamentals (filtering, reverb, compression schemes, etc.).
  • Experience with sound design, including digital signal processing (DSP) and data compression techniques.
  • 4 year degree and 2 years of professional Audio or Tools Engineering experience, or the equivalent.

What we'd like to see

  • Experience with music and adaptive music systems.
  • Experience creating complex voice over playback systems.

Must be eligible to work in the United States.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.



Related Jobs

Wargaming.net
Wargaming.net — Chicago, Illinois, United States
[06.23.17]

Software Engineer (Audio)
Cryptic Studios
Cryptic Studios — Los Gatos, California, United States
[06.15.17]

Software Engineer, Audio









Loading Comments

loader image