Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [13]
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [15]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Irrational Games
Systems Designer
 
CCP - North America
Lead Character Artist
 
CCP - North America
Sr VFX Artist
 
CCP - North America
Sr. Tech Artist
 
CCP - North America
Animation Director
 
Toys for Bob / Activision
Senior Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
 
Age of Games releases the
fourth episode of the...
 
Gaming comes to London
Fashion Week
 
Gala Networks Europe
augura un buon San
Valentino
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Call Of Duty: Black Ops Will Support Mods
by Kris Graft [PC, Console/PC]
1 comments
Share on Twitter
Share on Facebook RSS
 
 
August 24, 2010
 
 Call Of Duty: Black Ops  Will Support Mods

The PC version of Activision's Call of Duty: Black Ops will support mods sometime after launch, reversing a strategy implemented by the Infinity Ward-developed predecessor, Call of Duty: Modern Warfare 2, according to developer Treyarch.

"We plan to open the game up for modding sometime post-launch," Cesar Stastny (a.k.a. "pcdev") said Treyarch technology directorin a post on Call of Duty: Black Ops' official forums. Modding allows users to manipulate and create new maps and gameplay modes and share them with other PC gamers.

Stastny added, "We do not know yet to what extent you will be able to mod the game. There are some purely technical issues related to engine and internal tool enhancements that do not easily fit the modtools paradigm. We have looked at it close enough to see that it is non-trivial and we will have to pick it up again post-launch. Right now we are completely focused on finishing the game."

Stastny also added, "And, dev console: confirmed," which will allow for more advanced game configurations among users.

Call of Duty: Black Ops is Treyarch's upcoming first-person shooter based in Vietnam, slated to release on November 9, 2010. The Activision-owned studio's last Call of Duty effort was 2008's World at War, set during World War II.

News of mod support comes months after Treyarch studio boss Mark Lamia confirmed to PC Zone that the developer was planning to implement dedicated servers in Black Ops.

The previous Call of Duty, Infinity Ward's Modern Warfare 2, did not support mods or dedicated servers, instead filtering online multiplayer gamers through the company's IWNet. PC shooter fans were in an uproar over the decision, which limited the potential flexibility of the title.
 
   
 
Comments

Curtis Turner
profile image
With Config.cfg and the console open, my mod, 1337 Board, should work with the next version of Call of Duty (:
http://www.ModDB.com/Mods/Elements-of-War

Long live the Quake engine!


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.