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Crytek CEO: '3D Entertainment Is Inevitable'
Crytek CEO: '3D Entertainment Is Inevitable'
September 24, 2010 | By Staff

September 24, 2010 | By Staff
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Cevat Yerli sees Crysis 2 as something of an ambassador for stereoscopic 3D in video games, with an important role to play in what Crytek believes is a larger trend in entertainment and technology.

In today's in-depth feature, Yerli tells Gamasutra that the company began researching the technology two years ago, though it has yet to ship an entertainment title that uses stereoscopic 3D. "We had done some contract work for some other non-game businesses where stereoscopic 3D was required," he says, referring to the company's serious gaming business.

"About a year ago, we found a way to make stereoscopic 3D run on the consoles, and since then we've changed this technique to optimize it so we don't lose any frames if you go from 2D to 3D. That's why it's just a button press now," says Yerli.

It's not just about getting the technology running properly, says Yerli, or following a trend. "If you play Crysis 2 in 2D on a normal TV, you will have a lot of fun, but if you buy a 3D TV, you will have even more. I want our games to be one of the first games out there to show how 3D could be and what it means for first-person gaming."

"It's you who plays, it's you who is in charge, you are empowered, you are the super soldier, you are badass, you are kicking ass. That's what I want players to feel," says Yerli, discussing why the company focuses primarily on first-person games. It seems that 3D is the next step in this philosophy for the developer.

The full interview, which includes more about Crysis 2 and the company's serious games contracting business -- as well as much more -- is live now on Gamasutra.


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Comments


Christer Kaitila
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The key quote here is this zinger:



"we've changed this technique to optimize it so we don't lose any frames if you go from 2D to 3D."



Meaning that finally there isn't a drop in framerate in the switch. This is the killer algorithm that 3d games needed to take off as nobody wants half the framerate in a twitch shooter - the game needs to retain all the polies and all the frames or 2d will be "better" than 3d. In most current gen 3d titles either the polygon detail or the framerate is chopped in half when you go from 2d to 3d, effectively lowering the quality of the game rather than raising it.



Well done CryEngine team. I wonder if this is achieved with some zbuffer tricks? Fascinating!

Ben Lippincott
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I don't think consumers are really ready to throw away their HDTV that they likely paid around $500 for within the last three years for another revolution in how they are supposed to be viewing images. Particularly since you still need the glasses for them.

james sadler
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The whole debate around 3dTV's wont be going away anytime soon. It is where the manufacturing industry is going as long as people buy it. At this point it is fairly unrealistic for most people, especially being as they might have just bought an LED tv not that long ago. In reality this was a bad play by them. They just really began the campaign for LED tv's when all of a sudden they bring out 3dTV. They should have waited another year or two before trying to shove it down our throats. I also think a lot more time needs to go into the glasses development. They're still just too clunky and uncomfortable for long periods of time. Granted if I had the money I would still probably buy one. If just to be ready for the future than anything. There already is technology out there that gives you 3d without the need for glasses. I wish they'd invest in that a lot more.

Tim Carter
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I guess the tech guys need something to do to stay busy.


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