Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 16, 2014
arrowPress Releases
April 16, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


Report:  I Am Alive  To Be Released As A Digital Download in 2011
Report: I Am Alive To Be Released As A Digital Download in 2011
February 1, 2011 | By Mike Rose

February 1, 2011 | By Mike Rose
Comments
    2 comments
More: Console/PC



Ubisoft Shanghai's post-apocalyptic, first-person shooter I Am Alive will be released later this year as a digital download on Xbox Live Arcade and the PlayStation Network, according to media reports.

The game has seen a number of delays since its reveal at E3 in 2008, first at the start of 2009 when it "required further development time", and then again in 2010 when the handling of the title was taken over by Ubisoft's Shanghai studio.

According to a video report from French site Jeux Video, Ubisoft executive and Assassin's Creed producer Jade Raymond I Am Alive will be released sometime this year as a digital download for both Xbox 360 and PlayStation 3.

The official I Am Alive website is currently down for maintenance with the message "Services will be restored at approximately 5pm GMT/12am EST", fueling speculation that an official announcement is on the way.

Ubisoft CEO Yves Guillemot said at the start of 2010 that the studio would be "totally re-engineering the product", which may have been an early sign that development was switching to the digital download market.

The game was originally under development by Paris-based Cold Fear creator Darkworks, but was later moved over to Ubisoft's internal Shanghai studio.


Related Jobs

Linden Lab
Linden Lab — San Francisco, California, United States
[04.16.14]

Sr. Front-end Web Developer
Linden Lab
Linden Lab — San Francisco, California, United States
[04.16.14]

Sr. Software Engineer, Back-end
Turbine Inc.
Turbine Inc. — Needham, Massachusetts, United States
[04.16.14]

VP, Operations
Digital Extremes
Digital Extremes — London, Ontario, Canada
[04.16.14]

Programmers










Comments


Jose Resines
profile image
And what about the PC?. Are they going to do another half a year delay like with AC2: Brotherhood?.



If they do that, I hope we don't have to hear later how the game didn't sell that much due to piracy.

Paul Lazenby
profile image
This seems like a hail mary to recoup a few of the bucks they must have spent in the years of development and promotion. Two studios, nearly five years of total dev time, and all sorts of smoke and mirrors and then - it's DLC on XBL. Well, better than throwing it all away. Here's hoping it's worth $5.


none
 
Comment: