Video: A retrospective look at 'girl games' of the '90s
The history of the game industry is already long and complicated, with lots of under-appreciated ideas and projects.
At GDC 2018, developers Laura Groppe, Brenda Laurel, Jesyca Durchin Schnepp, Sheri Graner Ray and Ernest Adams dug into a particularly interesting corner of that history by revisiting a whole genre of "girl games" that found success in the 1990s.
It was a great talk about a key piece of game industry history that's rarely discussed, especially by those who lived it. During their talk the panelists shared their memories of what it was like to produce those games at that time, what their direction and goals were, what they might have done differently, what effect those games had on the industry today and the state of girls and games today.
It's a one-of-a-kind talk that's well worth watching if you have any interest in game design or game industry history; if you missed out on seeing it at GDC this year, make sure to watch it now (for free!) over on the GDC YouTube channel!
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