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Reports: Layoffs Hit Obsidian Entertainment
Reports: Layoffs Hit Obsidian Entertainment
April 26, 2011 | By Kyle Orland

April 26, 2011 | By Kyle Orland
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More: Console/PC, Business/Marketing



Tweets from a number of employees at Fallout: New Vegas developer Obsidian Entertainment indicate a new round of layoffs hitting the Irvine, California-based company.

A tweet from Obsidian veteran Akil Hooper notes that he's been the victim of the eighth round of layoffs he's encountered during his 11-year career, during which he shipped a dozen games.

QA tester Ashley Betters also tweets that she is "no longer working at Obsidian," with programmer Justin Reynard addressing an employment anniversary message partially to "the ones we've lost."

The company, which was founded in 2003 and also worked on Star Wars: Knights Of The Old Republic II and Alpha Protocol, previously saw reported layoffs surrounding the cancellation of an Aliens RPG project in 2009.

A forum post on Obsidian's website has also collected other information on the layoffs. Gamasutra contacted Obsidian for an official comment on these new layoff reports and will update with any additional comments.

[UPDATE: The original version of this story contained an incorrect interpretation of Hooper's tweet. We apologize for the error.]


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Comments


Maurício Gomes
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That is almost not news at all... unfortunately.



I cannot say I am proud of being employee of a non-game company (I am architect and programmer for interactive software, including games, in a company specialized in mobile phones... the pay and work environment is WAAAAAAAAAAAAAY superior to game companies, unfortunately :( )

Dave Smith
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either i've been insanely lucky in my years as a game developer, or else people just whine too much. but then i had a series of real jobs that nearly sucked out my soul, so maybe my expectations are just too low. people bitch and moan where i work now, despite us never working involuntary crunches and the laid back atmosphere. i've never worked for some of the shadier studios i've heard about though.

Eric McVinney
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This comes as no surprise. Projects that don't make much of a revenue lead to laying off employees that won't hurt the company the most when down sizing (i.e. QA testers and low entry artists).

Joe McGinn
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Nice work, your new game's a hit! Here's your pink slip. Welcome to the games industry.

Mark Harris
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Happens everywhere, my company was bought out and they laid off 20% of the non-redundant staff within 6 months... despite 10 years of consecutive revenue and profit growth.



Needless to say I'm looking for a way out, even though I still have my job. You never know how far the headsman will go when he starts chopping.

Todd Boyd
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This is turning into a rather pathetic epidemic in the industry.

John McMahon
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Or just business as usual


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