| Rodolfo Rosini |
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I do a lot of strategic realignment but only on the toilet. However when I shut down a studio I call it layoffs. Maybe it's just me.
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| Lo Pan |
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Another lesson for studios, the price of not exceeding expectations is losing your job. If Homefront had done much better sales numbers, the team would now be working on the sequel.
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| Coray Seifert |
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Good luck to the Kaos team. You guys are a great group of people and it was amazing to work with you!
Hiring managers, the Kaos team featured a number of truly amazing people. If you're hiring, this is a great group to talk to. |
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| Rob Wright |
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Further proof that the model of big publishers buying indy developers is fatally flawed...
Anyone here play Homefront? I love story-driven campaigns and was intruigued by the premise. But even though I don't put a lot of stock in reviews, it's been pretty hard to ignore all the negative (read: 7 and below) scores and complaints about a short single player campaign. |
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| Joseph Gonzalez |
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Best of luck to everyone involved. Studio closures always suck but for most, there's usually something better around the corner.
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| Paul Lazenby |
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I find it interesting that nobody has actually dug deeper here to reveal a more obvious issue: All of the hype with this game talks about it selling over a million units in the first 10 days of release, but doesn't talk about the fact it fell off like a lead balloon after that. Then look at statements by THQ that HF needed to sell 2M units at retail to break even, and its pretty obvious that HF was a rather serious risk that failed to payoff for THQ.
Couple all of that with the previous poor performance of numerous THQ properties (and now Ref Faction too) and you're looking at a publisher in deep, deep trouble. I have stated it before and will do so again: THQ will not survive without a serious executive shakeup at the highest levels. The above continues to prove this point. |
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| Brandon Sheffield |
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"employees from the shuttered studios will be able to interview for those positions."
well, that's cute, isn't it? "we afford you the same opportunity as anyone else, see ya!" |
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| Christopher Thigpen |
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Well, if they would have released the game NOT broken (multiplayer was FUBAR), then it might have had people who bought the game actually STAY and play the game. which is good, but was just broken. How do you release a multiplayer game with a broken multiplayer grouping system and other dynamics? Inexcusable. Blame THQ for forcing it out before it was solid and done.
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| Allen Brooks |
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Maybe THQ's apparent obsession with 'transmedia' properties like the I-can't-believe-this-is-a-thing Red Faction Syfy series is a concession that they shouldn't be in the games business. It certainly lines up with their addiction to closing studios.
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| Sebastian Cardoso |
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Really tough break. If memory serves, these guys had to crunch a LOT to get Homefront out in that timeframe.
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| Andrew Grapsas |
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Hard day in NYC. I miss working with many of Kaos's great developers, playing Dungeons & Dragons, and having fun. That studio truly had some brilliant talent. I wish every one of them luck--though I have no doubt their talents will be more than ample for them to land stellar jobs.
To all of my friends, I'm sorry. We should all grab beers and tell war stories. |
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| Jeffrey Crenshaw |
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"THQ continues its strategy of aligning the best industry talent with the company’s marquee franchises,"
God I hate PR speak. So very much. It's scary when selling 100,000 units a day for over a week is not enough to keep your job. Maybe the powers that be can too easily sever those without power in this industry. |
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| Joe kennedy |
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Yeah,..look at it this way,...your only as good as your last title. These guys had 2 chances in shipping AAA status. They obviously failed and that's more than most developers will get in this economy.
I wish these guys well,...hope they get jobs,...just stay away from my neck of the woods!!!!! |
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| Mason Mccuskey |
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Guys. Guys. Check it out. I'm going to dream up some opinions on why these studios were shut down, and then I'm going to post them on the INTERNET! Everyone will read and think hard about what I say! My comments will change everything!
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| Adam Hunter |
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I'm sorry to hear about this...Kaos was a bright spot in NYC, and Homefront was a good game. I spent a great year and a half there learning from some very bright people and enjoyed myself immensely. If any of you guys come out to SF, I'd be happy to buy you an adult beverage and reminisce...
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