| Dave Voyles |
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Why wasn't Direct X11 already packed in with the engine to begin with? I've used it on several occasions, and the thing is a beast. I love it - and this is from someone who uses UDK on a daily basis.
As much as I love Crytek, and I do, I'm just kind of bummed that they would look at it as doing a favor to the community when it really should have packed in with the game and the engine in the first place. Just sayin'. |
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| Eric Schwarz |
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I guess EA's new policy is: focus on the console version, patch in expected features to the PC version two months after release, nobody cares about them anyway.
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| Tommy Hanusa |
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Excuse me Did I miss the free hater-ade handout?
if the Crysis 'community' is going to be this hostile when they get something free, I think Crytek should charge for this upgrade. I mean it is an improvement to the tech that took considerable development time. It also seems that ANY sort of release will get negative support so making money with it should smooth over any ill that the developers may feel for disappointing their community by making something for them. the easiest thing to do is do nothing. It sounds like the Crytek team felt like they made a mistake when they developed their game and they are owning that POSSIBLE mistake and doing something about it. It's easy to shift blame around but when a developer chooses to own their actions I think it shows a great deal of integrity and maturity. |
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| Nick Quackenbush |
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Making an game more accessible can never backfire. Just because the vocal minority of your consumer base wants you to add features doesn't mean you should.
Crytek was in the right here, they made the game playable to a larger audience and thus gave them a chance to purchase the game. I bet the 'backfire' of making the game inaccessible would have been a whole lot worse then this. It's nice that they released this patch but far from a necessity. |
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| Brad Borne |
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Crysis 1 was a fun, but definitely not great, game. People bought it because of it's status as a benchmark. It really looked like something that consoles couldn't pull off, there was a certain novelty about playing it.
Crysis 2 just ruined that. It should have looked fantastically unique on the PC, and great on the consoles. |
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| Darcy Nelson |
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I'm surprised people had responses to this other than "Yay! Free stuff!" but I guess I'm naive like that.
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| Bart Stewart |
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I certainly don't mind a bit more graphical bling -- I can't use it myself (still running XP), but others will.
Speaking for myself, however, I'd much rather Crytek concerned itself with not watering down PC gameplay by excluding standard PC features like quicksave/quickload. Those who enjoyed exploring alternative tactical approaches to problem-solving in the original Crysis have been vocal about missing it in the unnecessarily console-centric checkpointing save system of Crysis 2. But as far as I know, Crytek hasn't said anything about restoring this other feature of the original Crysis. Given a choice between DX11 and quicksave, I'd take quicksave. Crysis 2 seems pretty enough; restoring player-centered design matters more. |
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| David Jara |
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The only people complaining about this update are the people that will whine at everything and the trolls. Go to the link in the article and it will direct you to the forum where the update was originally posted.
The first 5 pages are all actual crysis2 PC gamers thanking, freaking out, and raving about the update. That is the great thing about PCs. We can make our games scale over time and most of the time there is support from both the community and the developers to continually add features and content and fix stuff on PC games, for free |
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| Derek Smart |
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People are complaining about this? Seriously? This - right here - is everything that is wrong with gaming.
When you bought the game, you paid for what you KNEW you were getting. Crytek never said they sold you something other than what they released. Now Crytek decides to give a DX11 freebie update (which I'm sure cost them at least 3-4 months of additional work given what I know of DX11 vs DX10) and some people are trotting out the entitlement banner? Get a grip guys. |
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| Joshua King |
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I think Crytek should start focusing on cutting edge NPC behaviours. Too much focus on eye-candy and not enough on bug-free AI. Not to mention crap like this:
http://forums.tripwireinteractive.com/showpost.php?s=621f41bc8f405ae825d19fb4282 801f4&p=722989&postcount=216 |
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