Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 22, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Doom 3  Source Code Released To Public

Doom 3 Source Code Released To Public

November 22, 2011 | By Frank Cifaldi

November 22, 2011 | By Frank Cifaldi
Comments
    5 comments
More: Console/PC, Programming



Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use.

The source does not contain any game data, which is still covered by the original EULA.

The source also does not include functionality enabling rendering of stencil shadows via the "depth fail" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on a patent for a Creative Labs 3D shading technique.

According to Carmack, minor tweaks were made to the code to avoid any infringement: he recently tweeted that the workaround "added four lines of code and changed two."

The source is available now on GitHub.


Related Jobs

Insomniac Games
Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]

Sr. Engine Programmer
Insomniac Games
Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]

Mid to Senior Engine Programmer (Tools)
Remedy Entertainment
Remedy Entertainment — Espoo, Finland
[04.19.19]

Software Developer for DevOps
Paradox Tectonic
Paradox Tectonic — Berkeley, California, United States
[04.18.19]

Senior PC/Console Graphics Programmer









Loading Comments

loader image