Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 4, 2015
arrowPress Releases
September 4, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Doom 3  Source Code Released To Public
Doom 3 Source Code Released To Public
November 22, 2011 | By Frank Cifaldi

November 22, 2011 | By Frank Cifaldi
Comments
    5 comments
More: Console/PC, Programming



Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use.

The source does not contain any game data, which is still covered by the original EULA.

The source also does not include functionality enabling rendering of stencil shadows via the "depth fail" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on a patent for a Creative Labs 3D shading technique.

According to Carmack, minor tweaks were made to the code to avoid any infringement: he recently tweeted that the workaround "added four lines of code and changed two."

The source is available now on GitHub.


Related Jobs

Pure Imagination Studios
Pure Imagination Studios — Van Nuys, California, United States
[09.03.15]

Unreal Developer
Insomniac Games
Insomniac Games — BURBANK, California, United States
[09.03.15]

Engine Programmer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[09.03.15]

Programmers
Six Foot
Six Foot — Houston, Texas, United States
[09.03.15]

Senior Game Engineer









Loading Comments

loader image