Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 25, 2014
arrowPress Releases
October 25, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Doom 3  Source Code Released To Public
Doom 3 Source Code Released To Public
November 22, 2011 | By Frank Cifaldi

November 22, 2011 | By Frank Cifaldi
Comments
    5 comments
More: Console/PC, Programming



Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use.

The source does not contain any game data, which is still covered by the original EULA.

The source also does not include functionality enabling rendering of stencil shadows via the "depth fail" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on a patent for a Creative Labs 3D shading technique.

According to Carmack, minor tweaks were made to the code to avoid any infringement: he recently tweeted that the workaround "added four lines of code and changed two."

The source is available now on GitHub.


Related Jobs

Red 5 Studios
Red 5 Studios — Orange County, California, United States
[10.24.14]

Graphics Programmer
Red 5 Studios
Red 5 Studios — Orange County, California, United States
[10.24.14]

Gameplay Programmer
Gearbox Software
Gearbox Software — Plano, Texas, United States
[10.24.14]

Server Programmer
Forio
Forio — San Francisco, California, United States
[10.24.14]

Web Application Developer Team Lead










Comments


Tynan Sylvester
profile image
Thanks again, John.

David Amador
profile image
Thanks John, for this and Rage =)

Benjamin M
profile image
Awesome! Much love to Mr. Carmack and the rest of the id Software family!

Ashkan Saeedi Mazdeh
profile image
And this is called game developer real spirit.

Harry Fields
profile image
Wish more shops would do this. This coupled with patent reform would do so much for up-and-comers.


none
 
Comment: