[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Leeuwarden, May - 2013
Do you think there is a shortage of top down shooters?
Ever wondered what it would be like to be the last man alive
after an alien invasion?
And do you hate the color ‘pink’?
If you agree to the above, ‘It came from space, and ate
our brains’ might blow your mind.
Your name is Jerry, you’re balding, and you know how to
handle a gun. You somehow managed to survive the invasion of a
merciless alien species, the kind that feeds on human brain. Things
look bad when you wander the city, looking for gear and weapons to
survive, as pink light emitting aliens try to corner you. You
realize there is only one thing left to do: set a new high score
and die like a badass.
‘It came from space, and ate our brains’ is a top
down shooter with horde survival gameplay. The brain slurping
aliens are not only vulnerable to bullets, but also to light. Using
your flashlight, environmental light, and special powers helps the
player to take care of the unwanted pink guests.
This is the second game developed during the Protocannon
project; a long running project during which Triangle Studios aims
to build a new indie game every other month. This time around, the
crew focused on creating a unique atmospheric setting and
addicting, straightforward gameplay. Triangle Studios will make the
Protocannon games available for free and if any of them become a
hit, it will continue development in order to make it bigger and
Link to the game:
The initial release will be on platforms for browser-based
games like Kongregate on May 1.
Thanks for reading!